Quartz is a limited resource that you need for buying animals and furniture. You COULD recycle quartz for coins once you get access to it through Francesca (Tree Bear), but I would never. The rest of your shells can be sold, they've become a pretty decent source of early income in one of the updates. Also keep a stack of one common, one uncommon, one rare and later one legendary type of shell and fish (3-5 of each rarity). You could sell the wood and branches you find, but don't. You can also let Flamey make roasted vegetables, fruit and mushrooms and sell them, but they'll be worth more later. They are worth more if you let Flamey burn them into fishbones.ĭirty trick: You may get your hands on a crafting recipe that requires only fishbones and sells for a ridiculous amount of money. There's an UNLIMITED amount of fish, so that's the first smart resource to make money of (my headcanon is that they're spirit fish that aren't that attached to their physical manifestations). There's a limited amount of leafpiles and dirt mounds and of shells each day, so for maxing out your resources you can walk/run a few rounds (with breaks for respawning) each day to get them all (and don't forget any single shells as they'll prevent respawning).ĭirty (?) trick: leveling up Flamey (by giving them the last needed log) resets the daily limits for leafpiles, dirt mounds, shells and relics. You can pick up and choose new locations for all of your items - including the trees (I can't believe I find this normal now).Įffective money-making and quest-preparing strategies You can also throw stuff, but be very careful with that or the imps may come running and steal it! I don't think they'd take furniture, but they've been known to steal bushes (fixed in an update!). There are different ways of placing items, I've found it most convenient to drag them to the ground from the inventory. It will go grey again while you're doing a quest for that NPC, so eventually (or if you want to spend the resources on crafting a lot of lamps) you can also chain lamps from your Flamey camp. The shortest way (using fewest lamps) to lighting up your first new area is from the left corner of Francesca's area. If your island has expanded to reveal an empty area with a big ancient lamp, it's up to you to chain lamps to it so it lights up (hover/click on the little black spoiler box to reveal image): There's nothing in the story that needs to happen for you to use these areas. UPDATE: I've seen quite a bit of confusion about "unlocking new areas" for your animals and decorations. resources like wood, food, shells - will despawn after some time if you don't store them in your backpack's or tent's (Flamey's) inventory. Anything that's not furniture/decoration, plant or animal - i.e. Your stuff outside the designated "safe" areas may move or temporarily disappear (you should get it back in the mail). You can place them elsewhere, but one major feature of that whole "haunted island" thing is that it's in constant change. The first basic thing I and some other new players didn't understand was that you're supposed to place decorations, plants and animals in the area around your tent and Flamey. BUT! Going "back in time" is likely to ruin your save file, and by going too far into the "future" you may end up places that the devs haven't really fleshed out yet.īUT! You could, for example, save up Monday to Friday to binge at the weekend: on Saturday/Sunday, change the date to Monday and play that day's quests, then move on to Tuesday and so on, until you end up in the present again. * Dirty trick: You can "Time Travel" by changing date and time of your system clock or doing fancy stuff like this guide explains. I guess we're going to move into mild spoiler territory right after "Placing items", but if you wanted to go into the game blindly and figure everything out yourself then you wouldn't be reading this guide. I'm going to try and summarise some essentials here, especially those that aren't covered in SpryFox's own Tips for getting started. Much credit and thanks to the dedicated people over at Discord that kept me from having to learn everything the hard way! They have tons of info and even Google docs and spreadsheets to read up on (especially in the pinned messages of #community-resources), but also an extra channel for new players. So I joined the super helpful Discord server and strategised (which, for me, is part of the fun). I'm also somewhat impatient, though, and I don't like the idea of quests taking several days. This game is not meant to be binged (although you can do it*), and personally I do like having something to look forward to every day. There are oddly boxy bears that you're going to get to know. So you're a spirit scout on a cute haunted island.
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