![]() It certainly seems to be working for Steam. But as far as I can make out the cost to Oculus for hosting indie games can’t be very much at all, and even if only 1% of the indie games they allow on the store are moderately successful, they should make a profit. Other people have suggested that there’s also a commercial aspect to their policy. As it stands, that’s unlikely to be the case. But taking this elitist stance and cutting out indie developers means that you’re also sacrificing a huge amount of potential innovation, which in these early stages of VR is crucial to finding success in a larger market.Īs a Quest owner, I want the next Beat Saber - probably the biggest indie VR success story - to be developed for the Quest. An explanation of each miracle How to mine and get every resources Tips to grow your population We worked with Tommy to create this and scoured Reddit and the Discord to compile everything. OK, Oculus, I get it, you want to curate your store and make sure that your grandparents, upon trying out their new Quest on Christmas morning, don’t stumble across VR Fisting XTREME. Finally, here's a tutorial guide for Deisim VR in one spot. As a brand-new platform that will be introducing VR to many people for the first time, we want to make sure that new Oculus Quest players find the best types of experiences they expect from a VR title: satisfying depth of play, fidelity, and a presence in VR that utilizes 6DOF + movement. 1 day ago &0183 &32 This scene unfolded on the social VR platform AltspaceVR last weekend, where roughly 40 users and creators had come together to mourn its impending demise. We have always had a curated approach on our storefronts to ensure that developers are meeting our content policy guidelines and that customers were getting safe and comfortable VR experiences. Deism is now officially available for Oculus Quest platforms, via the Oculus Quest App Lab In Deisim you can live the experience of being a powerful god. This is what Oculus have put on their publishing FAQs: So here’s my theory Oculus/Facebook don’t want indie developers on the Quest The one exception I can find is Pavlov VR - a successful indie shooter which was initially rejected by Oculus but has now been granted permission to sell on the official Quest Store. ![]() Most are lone developers or small indie studios lacking major publisher backing. The developers I’ve spoken to have all received short, canned responses with no reasons given and any attempts to find out more information are met with vague answers and deflection. In fact, it didn’t take me long to find out that there are a lot of similar stories out there. I shouldnt have this much power.LinksStre. It turns out that I’m not the only indie developer that’s been rejected from the Quest store. Welcome to Deisim VR In this VR god simulator, I became a chaotic god and abused my powers to destroy humanity. There are many high-quality games that have been rejected from the Oculus Quest store Welcome back to Deisim VR Today, were checking out the new Pirate update I created an island of pirates and ruined it by abusing my new powers to see what. ![]()
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